typedef struct uint8_t type; uint16_t len; const uint8_t *value; // pointer into input buffer tlv_t;

-to 00:02:00.02 : Implements a hard cut exactly at the 2-minute and 2-hundredths-of-a-second mark.

Time tracking drift or frame rate variance (e.g., 23.976 fps vs 24 fps).

If you are comfortable with command-line tools, this is the engine that powers most converters and offers the most "best" custom control.

// C representation of a TLV (mirrors struct tlv_t) #[repr(C)] #[derive(Debug, Copy, Clone)] struct TLVRaw typ: u8, len: u16, value: *const u8,

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