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Set 11 introduced a heavy visual and thematic shift inspired by traditional ink paintings and mythological folklore. Beyond the aesthetic layer, the gameplay revolves around unique system mechanics designed to disrupt standard positioning and economy management. Encounters
Three-star core 2-cost units while maintaining a strong economy. Stage 4-1 (Slow roll)
Set 11 prioritizes vertical traits (like Mythic or Fated) while allowing high flexibility with splashable utility traits like Trickshot, Sage, and Altruist. Core Leveling Frameworks for Set 11