Empire Save Bytes Repack — Wrestling
| Offset (decimal) | Size | Attribute | Typical Range | Notes | |-----------------|------|-----------|---------------|-------| | 0 | 1 | Active Roster Flag | 0 or 1 | 1 = active, 0 = inactive/fired | | 1 | 1 | Gender | 0 (Male), 1 (Female) | Affects match eligibility | | 2 | 1 | Age (years) | 18–60 | Can be frozen by editing | | 3 | 1 | Morale | 0–100 | 0 = quitting soon, 100 = loyal | | 4 | 2 | Contract Weeks Left | 0–520 | 0 = free agent | | 6 | 2 | Weekly Wage | 0–65535 | In-game currency units | | 8 | 1 | Injury Type | 0 (none), 1 (minor), 2 (major), 3 (career) | | | 9 | 1 | Injury Weeks Remaining | 0–52 | | | 10 | 1 | Health/Fitness | 0–100 | Affects match performance | | 11 | 1 | Charisma/Mic Skill | 0–100 | | | 12 | 1 | Strength | 0–100 | | | 13 | 1 | Speed | 0–100 | | | 14 | 1 | Technique | 0–100 | | | 15 | 1 | Hardcore | 0–100 | | | 16 | 1 | Aerial | 0–100 | | | 17 | 1 | Tag Team | 0–100 | | | 18 | 1 | Weapon Skill | 0–100 | | | 19 | 1 | Stamina | 0–100 | | | 20 | 4 | Total Experience Points | 0–9,999,999 | | | 24 | 1 | Title Held | 0–8 | 0=none, 1=World, 2=TV, etc. | | 25 | 1 | Alignment | 0 (Face), 1 (Heel), 2 (Tweener) | | | 26 | 2 | Popularity (Region 1) | 0–1000 | Split across 6 regions | | ... | ... | ... | ... | | | 200+ | variable | Name string | null-terminated | UTF-8 encoded |
| Bytes | Type | Example Value | |-------|------|----------------| | 1 | uint8 (0–255) | Age, morale, stamina | | 2 | int16 | Money, contract length | | 4 | int32 | Experience points, crowd meter | wrestling empire save bytes
The main save file is typically named:
Because MDickie populates the base game with parody wrestlers, the community distributes custom save.bytes files that overwrite the game's code with 100% accurate, real-world wrestler names and updated stats. | Offset (decimal) | Size | Attribute |